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  • UX/UI
  • Mobile
  • Web
  • Physical
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Noa Dolberg

  • UX/UI
  • Mobile
  • Web
  • Physical
noadol@gmail.com
Contact

I design digital products for physical spaces and the people who use them.

My background is in strategy and interaction design for consumer-facing apps, including UGC-based communities, social and fintech verticals. For the past five years, I’ve specialized in designing integrated experiences, working on products that digitally enhance a physical space by creating engagement across platforms using a variety of technologies.

I’ve designed innovative journeys and narratives that unfold throughout a physical space, for Johnson & Johnson, Google, City of Hope, Smithsonian museums amongst other corporate, educational and cultural establishments.

As a hands-on creative lead, I work iteratively alongside cross-functional teams, from ideation to production and launch in a fast-paced environment. I bring technical knowledge and strong skills in prototyping, user research, leadership, team building, and presentation.

More about me
The National Museum of African-American Music
  • Branding
  • Physical
  • UX/UI
Sophisticated Spirits Digital Bartender
  • Branding
  • Physical
  • Prototype
  • UX/UI
Cafe Culture for Sazerac House
  • Case Study
  • Experiential
  • Illustration
  • Physical
  • UX/UI
Experience for a Google Business Center
  • Branding
  • Mobile
  • Physical
  • UX/UI
  • Web
Storytelling, UGC, physical & web apps for City of Hope
  • Mobile
  • Physical
  • UX/UI
  • Web
Physical and online experience for Johnson & Johnson
  • Mobile
  • Physical
  • UX/UI
  • Web
Complex problem solving for HP apps
  • UX/UI
  • Web
Turning museum visitors into blues legends
  • Physical
  • UX/UI
Futuristic interface for Else Mobile apps
  • Mobile
  • UX/UI
Touching the art displayed around you
  • Physical
  • UX/UI
Immersive Grammy Music Experience
  • Physical
  • UX/UI
The Piano Visual Bar
  • Experiential
  • Physical
  • Prototype
"Fondu" social mobile app
  • Mobile
  • UX/UI
  • Web
After hours experimentation
  • Experiential
  • Prototype
About Me
10 years of work experience designing products and experiences from concept development through production
Complex problem solving, experience design & strategy, user research, IA, content strategy, low/high-fidelity prototyping, Agile development
Brooklyn-based Tel–Avivian (green card holder)

I have ten years of experience designing interactive experiences and products from concept development to production and launch.

Currently, a hands-on design lead at Gallagher & Associates. Driving user/environment-centered design for multi-platform experiences and products alongside cross-functional teams (peers, PMs, content, engineers) and stakeholders. I work iteratively and collaboratively to design products that are meaningful and memorable.

In my experiential projects is where I get to play around with ideas on my own, exploring interactions that are tangible using homemade circuit boards, code, sound, and video. My work has been featured at galleries, labs, festivals, and museums, such as the NYC Media Lab, EPFL+ECAL Lab, SXSW, and the National Museum of China and other venues.

I hold an MFA in Design & Technology from Parsons the New School for Design, where I was later teaching creative coding and computation to grad students. And a BFA in visual communication from the Bezalel Academy of Art and Design Jerusalem.

CV available upon request: noadol@gmail.com

 

Honors & Awards

Experiential & Immersive Muse Award, 2o2o
Sophisticated Spirits, Sazerac (New Orleans)

Gold Horizon Interactive Award, 2017
City of Hope visitor center

Muse Award, 2017
The GRAMMY Museum, Cleveland MS

Full Graduate Dean’s Scholarship, 2011-2013
Parsons The New School for Design, MFA Design and Technology
Graduated with Honors 

America-Israel Cultural Foundation Scholarship, 2005

Bezalel Academy of Arts and Design Jerusalem, 2002, 2005

Teaching (The New School, MFA Design & Technology)

Creative Computation Lab: Creative computing within the domains of web (JavaScript, Node.js), physical computing (Arduino), and desktop applications (openFrameworks).

Bootcamp Code Teaching Fellow: Basics of programming within the context of the visual arts, using Processing.

Wearable Technology Research Assistant: Parsons MFA Design & Technology program in collaboration with the Tsinghua University Fashion department, Beijing.

Selected Shows, Tech Events & Talks

Keynote Speaker, “The Future of Storytelling”, BRIC, New York

“Gadgets for the Caveman”, featured at “The International Triennial of Media Art: thingWorld”, National Art Museum of China, Beijing, 2014

Keynote Speaker, “The 14th Biennial Symposium for Arts and Technology Presence, Immersion and Location” at The Ammerman Center for Arts and Technology, New London CT, 2014

“Mobile Tones” featured at SXSW Interactive, Austin TX, 2014

“Facial Demo” at “The International Conference on New Interfaces for Musical Expression” (NIME) London, 2014

“Mobile Tones”, featured at “Mobile Futures”, NYC Media Lab, NY, 2014

“Gadgets for the Caveman”, featured at Mana Contemporary, Chicago, 2014

“LazyByte” at EPFL+ECAL Lab (Switzerland); London Design Festival (UK); Arnold and Sheila Aronson Galleries, Parsons The New School for Design (NYC); Swissnex San Francisco; Le Lieu du Design, Paris, 2013-2014

Keynote Speaker, at “DIY Days”, Creative Sparks NY, 2013

“Fondu” featured at WWDC12 & Apple App Store
Excellent user interface design and onboarding experience, 2012

Noa Dolberg • Brooklyn, New York • noadol@gmail.com

© Noa Dolberg 2018